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WORLD'S FATTEST CAT SAVES BABIES FROM BURNING BUILDING
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Fluqq
Little Pudding Boy
Joined: 03 Jun 2007
Posts: 11
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AnAkIn wrote:Can you read the first post ?
QuoteAdd or remove some spaces before the "+" to adjust the crosshair.
hmm i did.... i added and moved spaces either way it was to high or to low
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| Posted on Thu Jun 14, 2007 7:42 pm |
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Q_ball
unb&
Joined: 07 Jan 2007
Posts: 4557
Location: keeps coming back
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Fluqq wrote:AnAkIn wrote:Can you read the first post ?
QuoteAdd or remove some spaces before the "+" to adjust the crosshair.
hmm i did.... i added and moved spaces either way it was to high or to low In that case, try to use a different character that sits lower down. (Instead of the +). So for example put it so it's slightly too high then try using: (In place of the "+" plus sign) Or put it as too low: Any one of those. :P
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| Posted on Thu Jun 14, 2007 10:45 pm |
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Agent69
Little Pudding Boy
Joined: 25 Jun 2008
Posts: 62
Location: Fontana, Ca
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Permanent Crosshair without _special, cl_rebuy and cl_autobuy looping
| Code: |
///////////////////////////////////////////////////////////////////////////
// Permanent Crosshair
// i made this script for the Permanent Crosshair by; Peorth
// will keep Permanent Crosshair on screen without using loop
alias wC7.pch_tg "wC7.pch.ct"
alias wC7.pch.ct "alias wC7.pch elites;alias wC7.pch_tg wC7.pch.t;wC7.motd.1;motd_write Permanent Crosshair - ON FOR CT's; wC7.motd.0"
alias wC7.pch.t "alias wC7.pch fiveseven;alias wC7.pch_tg wC7.pch.off;wC7.motd.1;motd_write Permanent Crosshair - On FOR T's; wC7.motd.0"
alias wC7.pch.off "alias wC7.pch blank;alias wC7.pch_tg wC7.pch.ct;wC7.motd.1;motd_write Permanent Crosshair - OFF; wC7.motd.0"
alias +wC7.pch.forward "+forward;wC7.pch"
alias -wC7.pch.forward "-forward;wC7.pch"
alias +wC7.pch.back "+back;wC7.pch"
alias -wC7.pch.back "-back;wC7.pch"
alias +wC7.pch.left "+moveleft;wC7.pch"
alias -wC7.pch.left "-moveleft;wC7.pch"
alias +wC7.pch.right "+moveright;wC7.pch"
alias -wC7.pch.right "-moveright;wC7.pch"
alias +wC7.pch.duck "+duck;wC7.pch"
alias -wC7.pch.duck "-duck;wC7.pch"
alias +wC7.pch.jump "+jump;wC7.pch"
alias -wC7.pch.jump "-jump;wC7.pch"
alias wC7.pch.invprev "invprev;wC7.pch"
alias wC7.pch.invnext "invnext;wC7.pch"
alias wC7.pch.lastinv "lastinv;wC7.pch"
//- ------------------------------------------------------------------//
// MOTD Developer HUD Messages Workaround //
alias wC7.motd.1 "motdfile echo.txt; cl_showfps 0"
alias wC7.motd.0 "wC7.dv_on; motd; wC7.dv_def; motdfile motd.txt"
//--------------------------------------------------------------------//
// set developer default
alias "wC7.dv_on" "developer 1"
alias "wC7.dv_def" "developer 0" //change 0 to 1 if you normally have developer set to 1.
//--------------------------------------------------------------------//
bind "\" "wC7.pch_tg" // [on/off] toggle
bind "w" "+wC7.pch.forward"
bind "a" "+wC7.pch.left"
bind "d" "+wC7.pch.right"
bind "s" "+wC7.pch.back"
bind "CTRL" "+wC7.pch.duck"
bind "space" "+wC7.pch.jump"
bind "MWHEELUP" "wC7.pch.invprev"
bind "MWHEELDOWN" "wC7.pch.invnext"
bind "q" "wC7.pch.lastinv"
///////////////////////////////////////////////////////////////////////////
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my Permanent Crosshair
Resolution is: 800x600
http://www.csload.com/gallery/index.php?id=24
| Code: |
// Permanent Crosshair - Start
Alias_Not_Avail
{
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-> <-
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}
// Permanent Crosshair - End |
Copy permanent crosshair code to the top of your titles.txt file,
don't have one i reconmen the one from broodplank's GUI pack
http://cs-gui.com/index-action-gui-id-331.html
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| Posted on Thu Aug 07, 2008 4:12 am |
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