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UnKnOwN_NooB
Little Pudding Boy
Joined: 22 Apr 2005
Posts: 92
Location: California
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http://scripting.elxdraco.net/forum/viewtopic.php?t=1538 for video
u will have to chance multiple lines to the appropriate keys.... where it says //replace or //edit etc i suggest u stay with the last 3 bottoms binds with f1 f2 f3...the ones at the very, very bottom.
Once u pick a style for ur bhop.....if u were to just press and hold ur jump key..........if u want to spin in a direction to gain speed, all u have to do is just press mouse3 (middle mouse button), depending on which way u are strafing last, u will spin that direction.......to stop spining that direction, press mouse3 again or just tap the opposite strafe key once ....this is the basic function of the script, NOW the next instructions, depending on which button was the last u tapped, ur forward or backward button, you will bunnyhop in that direction.....if u press forward, u will bunnyhop forward with all the directional buttons along with the spining is normal.......if u tap the backward key, then ur spining buttons are reversed and u can bhop backwards easily.........
remember, when u bhop forward, to just get a running start, then look left, strafe left, and jump in that direction and then u look right, strafe right, and jump in that direction to bhop correctly.
THE BUTTONS
| Code: |
bind "f1" "+bV7ht" //Activate 3 diff bhop styles
bind "f2" "bV7yawt" //Increase turning speed
bind "f3" "bV7awnt" //Auto increase turning speed
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if u press and hold the first bind, u cycle thro 3 different methods of jumping, the first one makes ur weapon invisible while u hold ur jump key, the second one is normal bunnyhopping, the third method we can call just regular jump (the reason its just +jump for this one is because in some servers that's all u need and u can gain a shit load of speed from this, this is included with spining system for extra speed).
the second bind allows u to toggle between diff spining speeds...choose the one that doesnt make u dizzy easily........
the third bind allows u to "forget about the second bind" turn this badass on and it auto-increases ur spining speed once u start spining to gain faster speeds for bunnyhopping.
| Code: |
//=================================
//=================================
// _____________________________
// _|___ ___ Scripts \
// | \ | | UnKnOwN ________ \
// | \ | | / \ / /
// | \| | ____ / _ \/ /
// | |\ |/ \/ / \ \ \
// | | | | _ \ / / / \
// | | | | / \ \\_/ / \ \
// | | | | / / / /| / /
// | | | | \_/ /_____/ |/ /
// | | | | / | /
// |___| |___|____/ |_______/
//
//=================================
//=================================
alias bV7killallbh "-bV7hn;-bV7hnn2;-jump;-forward;-back;-moveright;-moveleft;-left;-right"
//BunnyHopping V2
//Jumping Option 1
alias +bV7hn "alias _special bV7hn;bV7hn"
alias -bV7hn "alias _special;-jump;bV7rdvm1"
alias bV7hn "bV7hh;wait;special"
alias bV7hn+ "+jump;-jump;bV7rdvm0;alias bV7hh bV7hn-"
alias bV7hn- "-jump;+jump;bV7rdvm0;alias bV7hh bV7hn+"
alias bV7hh "alias _special bV7hn+;bV7hn+"
//Jumping Option 2
alias bV7newjump2 "wait;bind shift +bV7hnn2;bV7jumpmsg2" //Replace "shift" by your jump key
alias +bV7hnn2 "alias _special bV7hnn2;bV7hnn2"
alias -bV7hnn2 "alias _special"
alias bV7hnn2 "special;wait;+jump;wait;-jump"
//Jumping Option 3
alias bV7newjump3 "wait;bind shift +jump;bV7jumpmsg3" //Replace "shift" by your jump key
//Reversed Bunnyhopping
alias bV7revbn "bind leftarrow +bV7left2;bind rightarrow +bV7right2" //Replace "RightArrow" and "LeftArrow" with your strafe keys
alias bV7revnorm "bind leftarrow +bV7left;bind rightarrow +bV7right" //Replace "RightArrow" and "LeftArrow" with your strafe keys
alias bV7rev1 "bind uparrow +bV7forward;bind downarrow +bV7backward" //Replace "UpArrow" and "DownArrow" with your forward and backward keys
alias bV7rev2 "bind uparrow +forward;bind downarrow +back" //Replace "UpArrow" and "DownArrow" with your forward and backward keys
alias +bV7forward "+forward;bV7revnorm;+bV7bdn"
alias -bV7forward "-forward;-bV7bdn"
alias +bV7backward "+back;bV7revbn;+bV7bup"
alias -bV7backward "-back;-bV7bup"
//The Turning System
alias bV7lft "bV7lf1"
alias bV7lf1 "bV7yes;+left;+bV7bup;+bV7bdn;-forward;-back;alias bV7lft bV7lf2"
alias bV7lf2 "bV7no;-left;-bV7bup;-bV7bdn;alias bV7lft bV7lf1"
alias bV7lf3 "bV7yawtt;-left;-bV7bup;-bV7bdn;alias bV7lft bV7lf1"
alias bV7rtt "bV7rt1"
alias bV7rt1 "bV7yes;+right;+bV7bup;+bV7bdn;-forward;-back;alias bV7rtt bV7rt2"
alias bV7rt2 "bV7no;-right;-bV7bup;-bV7bdn;alias bV7rtt bV7rt1"
alias bV7rt3 "bV7yawtt;-right;-bV7bup;-bV7bdn;alias bV7rtt bV7rt1"
alias +bV7bdn "bind downarrow +back" //Replace "DownArrow" with your "move backward" key
alias -bV7bdn "bind downarrow +bV7backward" //Replace "DownArrow" with your "move backward" key
alias +bV7bup "bind uparrow +forward" //Replace "UpArrow" with your "move forward" key
alias -bV7bup "bind uparrow +bV7forward" //Replace "UpArrow" with your "move forward" key
//The New Left and Right Strafings
alias +bV7left "+moveleft;bV7rt3;bind mouse3 bV7lft"
alias -bV7left "-moveleft"
alias +bV7right "+moveright;bV7lf3;bind mouse3 bV7rtt"
alias -bV7right "-moveright"
alias +bV7left2 "+moveleft;bV7lf3;bind mouse3 bV7rtt"
alias -bV7left2 "-moveleft"
alias +bV7right2 "+moveright;bV7rt3;bind mouse3 bV7lft"
alias -bV7right2 "-moveright"
//The Turning Rate
alias bV7yaw235 "cl_yawspeed 235;alias bV7yawt2 bV7yaw260"
alias bV7yaw260 "cl_yawspeed 260;alias bV7yawt2 bV7yaw285"
alias bV7yaw285 "cl_yawspeed 285;alias bV7yawt2 bV7yaw310"
alias bV7yaw310 "cl_yawspeed 310;alias bV7yawt2 bV7yaw335"
alias bV7yaw335 "cl_yawspeed 335;alias bV7yawt2 bV7yaw360"
alias bV7yaw360 "cl_yawspeed 360;alias bV7yawt2 bV7yaw385"
alias bV7yaw385 "cl_yawspeed 385;alias bV7yawt2 bV7yaw410"
alias bV7yaw410 "cl_yawspeed 410"
alias bV7yawt2 "bV7yaw235"
alias bV7yawt3 "alias m_pitch;cl_yawspeed 210;alias bV7yawt2 bV7yaw235"
alias bV7yawt4 "cl_yawspeed 210;alias bV7yawt2 bV7yaw235"
alias bV7yawtt ""
alias bV7yes "echo"
alias bV7no "echo"
alias bV7yaw210 "cl_yawspeed 210;bV7msgc210;alias bV7yawt bV7yaw225"
alias bV7yaw225 "cl_yawspeed 225;bV7msgc225;alias bV7yawt bV7yaw250"
alias bV7yaw250 "cl_yawspeed 250;bV7msgc250;alias bV7yawt bV7yaw275"
alias bV7yaw275 "cl_yawspeed 275;bV7msgc275;alias bV7yawt bV7yaw300"
alias bV7yaw300 "cl_yawspeed 300;bV7msgc300;alias bV7yawt bV7yaw325"
alias bV7yaw325 "cl_yawspeed 325;bV7msgc325;alias bV7yawt bV7yaw350"
alias bV7yaw350 "cl_yawspeed 350;bV7msgc350;alias bV7yawt bV7yaw210"
alias bV7yawt "bV7yaw225"
alias bV7yawtb "alias bV7yawt bV7yaw225"
//Auto Turning Rate
alias bV7yawn1 "bV7arateon;unbind f2;alias bV7yawtt bV7yawt4;alias bV7yes bV7yw1;alias bV7no bV7yawt3;alias bV7yawnt bV7yawn2"
alias bV7yawn2 "bV7yawt3;bV7yawtb;bV7arateoff;bind f2 bV7yawt;alias bV7yawtt echo;alias bV7yes echo;alias bV7no echo;alias bV7yawnt bV7yawn1"
alias bV7yawnt "bV7yawn1"
//To Activate and Deactivate
//Also to Make the Model Dissappear
alias bV7rdvm0 "r_drawviewmodel 0"
alias bV7rdvm1 "r_drawviewmodel 1"
alias bV7hn1 "bind shift +bV7hn;bV7twobind1;bV7motbhon;bV7rbdbuttons1;bV7rev1;spk activated;alias +bV7ht bV7hn2" //Edit "shift" to your jump key,
alias bV7hn2 "bind shift +jump;bV7killallbh;bV7twobind2;bV7yawn2;bV7rbdbuttons2;bV7motbhoff;bV7rev2;spk deactivated;alias +bV7ht bV7htreb" //Do it for both lines.
alias +bV7ht "bV7htreb"
alias -bV7ht "alias m_pitch"
alias bV7htreb "bV7hn1;bV7trstart"
alias bV7rbdbuttons1 "bind leftarrow +bV7left;bind rightarrow +bV7right" //Edit the "LeftArrow" and "RightArrow" incase
alias bV7rbdbuttons2 "unbind mouse3;bind leftarrow +moveleft;bind rightarrow +moveright" //your strafe keys are A and D
alias bV7twobind1 "bind f2 bV7yawt;bind f3 bV7yawnt" //Do it for both lines.
alias bV7twobind2 "unbind f2;unbind f3"
//Timer
alias bV7trstart "bV7w1"
alias bV7w1 "wait;alias m_pitch bV7w2"
alias bV7w2 "wait;alias m_pitch bV7w3"
alias bV7w3 "wait;alias m_pitch bV7w4"
alias bV7w4 "wait;alias m_pitch bV7w5"
alias bV7w5 "wait;bV7newjump2;alias m_pitch bV7w6"
alias bV7w6 "wait;alias m_pitch bV7w7"
alias bV7w7 "wait;alias m_pitch bV7w8"
alias bV7w8 "wait;bV7newjump3;-bV7ht"
alias bV7yw1 "wait;alias m_pitch bV7yw2"
alias bV7yw2 "wait;alias m_pitch bV7yw3"
alias bV7yw3 "wait;bV7yawt2;alias m_pitch bV7yw4"
alias bV7yw4 "wait;alias m_pitch bV7yw5"
alias bV7yw5 "wait;alias m_pitch bV7yw6"
alias bV7yw6 "wait;bV7yawt2;alias m_pitch bV7yw7"
alias bV7yw7 "wait;alias m_pitch bV7yw8"
alias bV7yw8 "wait;alias m_pitch bV7yw9"
alias bV7yw9 "wait;bV7yawt2;alias m_pitch bV7yw10"
alias bV7yw10 "wait;alias m_pitch bV7yw11"
alias bV7yw11 "wait;alias m_pitch bV7yw12"
alias bV7yw12 "wait;bV7yawt2;alias m_pitch bV7yw13"
alias bV7yw13 "wait;alias m_pitch bV7yw14"
alias bV7yw14 "wait;alias m_pitch bV7yw15"
alias bV7yw15 "wait;bV7yawt2;alias m_pitch bV7yw16"
alias bV7yw16 "wait;alias m_pitch bV7yw17"
alias bV7yw17 "wait;alias m_pitch bV7yw18"
alias bV7yw18 "wait;bV7yawt2;alias m_pitch bV7yw19"
alias bV7yw19 "wait;alias m_pitch bV7yw20"
alias bV7yw20 "wait;alias m_pitch bV7yw21"
alias bV7yw21 "wait;bV7yawt2;alias m_pitch bV7yw22"
alias bV7yw22 "wait;alias m_pitch bV7yw23"
alias bV7yw23 "wait;alias m_pitch bV7yw24"
alias bV7yw24 "wait;bV7yawt2;alias m_pitch"
//Messages
alias bV7dev1 "developer 1"
alias bV7dev0 "developer 0"
alias bV7motbhon "motdfile unmotd.txt;motd_write [===UnKnOwN_NooB's BunnyHop ON===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7motbhoff "motdfile unmotd.txt;motd_write [===UnKnOwN_NooB's BunnyHop OFF===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7jumpmsg2 "motdfile unmotd.txt;motd_write [===Jumping Option 2===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7jumpmsg3 "motdfile unmotd.txt;motd_write [===Jumping Option 3===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7msgc210 "motdfile unmotd.txt;motd_write [===Turning Rate Normal===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7msgc225 "motdfile unmotd.txt;motd_write [===Turning Rate 225===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7msgc250 "motdfile unmotd.txt;motd_write [===Turning Rate 250===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7msgc275 "motdfile unmotd.txt;motd_write [===Turning Rate 275===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7msgc300 "motdfile unmotd.txt;motd_write [===Turning Rate 300===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7msgc325 "motdfile unmotd.txt;motd_write [===Turning Rate 325===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7msgc350 "motdfile unmotd.txt;motd_write [===Turning Rate 350===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7arateon "motdfile unmotd.txt;motd_write [===Auto Turning Rate ON===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
alias bV7arateoff "motdfile unmotd.txt;motd_write [===Auto Turning Rate OFF===];bV7dev1;motd;bV7dev0;motdfile motd.txt"
+bV7hn
-bV7hn
//Replace x,y,z with a key for the following toggles
bind "f1" "+bV7ht" //Activate 3 diff bhop styles
bind "f2" "bV7yawt" //Increase turning speed
bind "f3" "bV7yawnt" //Auto increase turning speed
//Tap the key once to activate the first jumping method
//Press and Hold for 2 secs and RELEASE when you see the msg to go the second jumping method
//Press and Hold for 3 secs and RELEASE when you see the msg to go the third jumping method
//Press the button after any jumping method to deactivate the script
//Pressing your forward key will result in forward bunnyhopping...and everything is normal.
//Pressing your backward key will result in backward bunnyhopping...the controlls will be reversed
//Each time you press forward or backward will result in which way you want to bunnyhop.
//If your confused by now, don't worry, once you edit all the keys and try the script
//You'll see that this is very easy to use....GOOD LUCK!!!
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| Posted on Mon Apr 17, 2006 2:42 am |
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J-[O_n]e
Little Pudding Boy
Joined: 02 Sep 2005
Posts: 456
Location: Finland
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Deffinetly the most coolest bhop ever made, and the BEST! :P
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| Posted on Mon Apr 17, 2006 9:23 am |
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nake89
Little Pudding Boy
Joined: 19 May 2005
Posts: 5339
Location: Helsinki, Finland
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Most complex bhop script ever: | Code: | | bind mwheeldown +jump | I love this script. But I still prefer to do some shit OLD-SQL.What's up? :P
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| Posted on Mon Apr 17, 2006 11:02 am |
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WotaN
Little Pudding Boy
Joined: 12 Feb 2006
Posts: 1339
Location: Fcuk
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Haven't tried it yet but looks like some serious stuff!Quem dii diligunt, adolescens moritur
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| Posted on Mon Apr 17, 2006 2:07 pm |
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Demliz
Little Pudding Boy
Joined: 02 Feb 2006
Posts: 289
Location: swedish fag
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hum works just like the old-scripts
but its good written :D
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| Posted on Tue Apr 18, 2006 8:12 am |
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AnAkIn
Little Pudding Boy
Joined: 02 Jan 2006
Posts: 2812
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gj its useful for cs 1.3 bunnyhopping mod,but i prefer doing a real bunnyhop
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| Posted on Tue Apr 18, 2006 10:48 am |
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k-dizzle
Little Pudding Boy
Joined: 08 Apr 2006
Posts: 93
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it kind of takes away the purpose of bhop script cuz the fun of bhoppin is strafing urself but newayz gj on the script im sure it took u a long time to make
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| Posted on Thu Apr 20, 2006 5:15 am |
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hekke
Little Pudding Boy
Joined: 21 May 2005
Posts: 14
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PLS !!! help me how it works ,tell me easyle what button i must to do.and this bhop works.
what i must do to first ,second...
P.S sr for my bad english
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| Posted on Thu Apr 20, 2006 7:30 am |
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nake89
Little Pudding Boy
Joined: 19 May 2005
Posts: 5339
Location: Helsinki, Finland
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hekke wrote:PLS !!! help me how it works ,tell me easyle what button i must to do.and this bhop works.
what i must do to first ,second...
P.S sr for my bad english Paste the script in a cfg file and edit all the parts that need to be edit. Follow these kind of intructions: | Code: | | //Replace "DownArrow" with your "move backward" key |
What's up? :P
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| Posted on Thu Apr 20, 2006 11:00 am |
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AnAkIn
Little Pudding Boy
Joined: 02 Jan 2006
Posts: 2812
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hekke wrote:PLS !!! help me how it works ,tell me easyle what button i must to do.and this bhop works.
what i must do to first ,second...
P.S sr for my bad english
Read what he say!he explained everything about the script
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| Posted on Thu Apr 20, 2006 4:07 pm |
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x3
Little Pudding Boy
Joined: 19 May 2006
Posts: 15
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stupid script, this can be done much simpler
bhop styles can be scripted in different script (the short way and executed to one.
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| Posted on Fri May 19, 2006 12:57 pm |
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nake89
Little Pudding Boy
Joined: 19 May 2005
Posts: 5339
Location: Helsinki, Finland
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x3 wrote:stupid script, this can be done much simpler
bhop styles can be scripted in different script (the short way and executed to one. Of course it can be done more easily. But thats old, this is new.
Besides this aint the same. I wouldnt call this script stupid.What's up? :P
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| Posted on Fri May 19, 2006 1:25 pm |
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wilson_c
Little Pudding Boy
Joined: 28 Nov 2006
Posts: 6
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After replaceing all the keys and putting the script in a .cfg file how to i start it?
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| Posted on Tue Nov 28, 2006 9:11 pm |
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dave
Little Pudding Boy
Joined: 14 Oct 2005
Posts: 2433
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put in autorun.cfg (put that ikn ur cstrike directory
| Code: | //replace cfgname.cfg with your cfg name
exec cfgname.cfg |
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| Posted on Tue Nov 28, 2006 9:17 pm |
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free4all2
Little Pudding Boy
Joined: 29 Nov 2006
Posts: 4
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does this only work when the server dont have the "slow down" after a jump?
I've seen people bunnyjump in source even when the server had the slowdown on.
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| Posted on Wed Nov 29, 2006 5:51 pm |
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dave
Little Pudding Boy
Joined: 14 Oct 2005
Posts: 2433
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free4all2 wrote:does this only work when the server dont have the "slow down" after a jump?
I've seen people bunnyjump in source even when the server had the slowdown on.
Answer 1: Probably yes.
Answer 2: Probably a hack, any more questions move to helpdesk please.
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| Posted on Wed Nov 29, 2006 5:53 pm |
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b2k5
Little Pudding Boy
Joined: 25 Apr 2006
Posts: 1395
Location: Germany
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this script is for cs1.6 not for css.
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| Posted on Wed Nov 29, 2006 6:12 pm |
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de_struction
Little Pudding Boy
Joined: 20 Jan 2007
Posts: 2
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hey guys im pretty new to scripting and i need help .. well first of all i dont know what to paste on my userconfig.cfg because i got to replace that and that.. can u guys help me post what i should paste in my userconfig? for the replacement, put it to default keys like ctrl is duck and shift is walk and like that. Thx guys ! and can u tell me like what to press afterwards?
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| Posted on Sun Jan 28, 2007 8:25 pm |
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MADDiN117
Little Pudding Boy
Joined: 21 Jan 2007
Posts: 681
Location: germaNy
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why easy, if u can have it complex xDi'm always right. don't discuss.
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| Posted on Sun Jan 28, 2007 9:12 pm |
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DarkShadow
Little Pudding Boy
Joined: 21 Aug 2005
Posts: 897
Location: www.vacdisabled.net
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read the comments (after the //'s)
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| Posted on Sun Jan 28, 2007 9:30 pm |
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