Log in to check your private messages

The cat is #1!! (Dooku.net approved)

WORLD'S FATTEST CAT SAVES BABIES FROM BURNING BUILDING

?
[HLG] Stop Reload and Shoot

 
Post new topic   Reply to topic    The cat is #1!! Forum Index -> Counter-Strike 1.6 Releases
View previous topic :: View next topic  
Author Message
six-five-two
Little Pudding Boy
Joined: 22 Apr 2006
Posts: 34
View user's profile Send private message
Reply with quote

Anyways, if your reloading and suddenly, someone starts attacking you, you can just press mouse1 and it will stop reloading and shoot.

This is my first script, comments are welcome.
I am pretty sure someone did this before though...

Code:
//When you fire while your reloading, it stops reloading and shoots.
//by Six-five-two

alias +eO6.rattack "+attack; eO6.rattacktog"
alias -eO6.rattack "-attack; alias eO6.rattacktog eO6.rattacktog1"

alias eO6.rattacktog "eO6.rattacktog1"
alias eO6.rattacktog1 " "
alias eO6.rattacktog2 "lastinv; wait; lastinv"

alias +eO6.reload "+reload; alias eO6.rattacktog eO6.rattacktog2"
alias -eO6.reload "-reload"

bind "mouse1" "+eO6.rattack"
bind "r" "+eO6.reload"


Last edited by six-five-two on Fri Jul 28, 2006 11:35 pm; edited 1 time in total
Posted on Fri Jul 28, 2006 9:42 pm
ELX[Draco]
♂♂♂♀♂ ◡ ◕
Joined: 11 Apr 2005
Posts: 8419
Location: The Netherlands
View user's profile Send private message Visit poster's website
Reply with quote

I suggest you use two times lastinv for the case the person likes to have his pistol there (or anything else), nice script tho. Too bad it's a somewhat common script, there isn't much new stuff around lately.
Posted on Fri Jul 28, 2006 10:07 pm
six-five-two
Little Pudding Boy
Joined: 22 Apr 2006
Posts: 34
View user's profile Send private message
Reply with quote

ELX[Draco] wrote:

I suggest you use two times lastinv for the case the person likes to have his pistol there (or anything else



Done!

Thanks for your comment.
Posted on Fri Jul 28, 2006 11:36 pm
DarkShadow
Little Pudding Boy
Joined: 21 Aug 2005
Posts: 897
Location: www.vacdisabled.net
View user's profile Send private message Visit poster's website
Reply with quote

Would be nice to have something cancel it after you're done reloading, or it will just do lastinv2 if you click no matter how long after you reloaded.
Posted on Sat Jul 29, 2006 4:36 am
ELX[Draco]
♂♂♂♀♂ ◡ ◕
Joined: 11 Apr 2005
Posts: 8419
Location: The Netherlands
View user's profile Send private message Visit poster's website
Reply with quote

I have an reload script lying around, which I don't have access to at this moment, but it uses m_pitch to solve the problem dark mentioned.
Posted on Tue Aug 01, 2006 10:24 pm
TheDrag0n
Little Pudding Boy
Joined: 10 Apr 2007
Posts: 5
View user's profile Send private message
Reply with quote

thanks, but i have a littel problem.

when i start to reload, and press mouse1 to shot, its work fine.

but after i complete the reload, and trying to shoot again, its "stop" after the first shot(first ball).

can you fix it, after the full reload it will shoot as usual ?

ty.
Posted on Tue Apr 10, 2007 1:21 am
chancity
Only a bear can have bear powers
Joined: 31 Aug 2006
Posts: 521
Location: Somewhere in Asia
View user's profile Send private message
Reply with quote

try this

Code:
//by Six-five-two and DTackle1
//m_pitch stop reload and shoot
alias delay1 "alias m_pitch delay2"
alias delay2 "alias m_pitch;bind mouse1 +attack"

alias +aattack "lastinv;wait;lastinv"
alias -aattack "bind mouse1 +attack"
alias +rreload "+reload;bind mouse1 +aattack;alias m_pitch delay1"
alias -rreload  "-reload"
bind <key> "+rreload"
Posted on Tue Apr 10, 2007 3:19 am
TheDrag0n
Little Pudding Boy
Joined: 10 Apr 2007
Posts: 5
View user's profile Send private message
Reply with quote

i check it too, but if you try to shoot after 2 sec of reload, its do nothing.

if you trying to shoot after 1 sec of reloading, its work, but still not good..its stop the reload, and you need to pess again on mouse1..

i mean, its stop totally, no shooting after.

thanks.
Posted on Tue Apr 10, 2007 3:48 pm
chancity
Only a bear can have bear powers
Joined: 31 Aug 2006
Posts: 521
Location: Somewhere in Asia
View user's profile Send private message
Reply with quote

try one of these

Code:
//by Six-five-two and DTackle1
//m_pitch stop reload and shoot
alias delay1 "alias m_pitch delay2"
alias delay2 "alias m_pitch delay3"
alias delay3 "alias m_pitch delay4"
alias delay4 "alias m_pitch;bind mouse1 +attack

alias +aattack "lastinv;wait;lastinv"
alias -aattack "bind mouse1 +attack"
alias +rreload "+reload;bind mouse1 +aattack;alias m_pitch delay1"
alias -rreload  "-reload"
bind r "+rreload"


Code:
//by Six-five-two and DTackle1
//m_pitch stop reload and shoot
alias delay1 "alias m_pitch delay2"
alias delay2 "alias m_pitch delay3"
alias delay3 "alias m_pitch;bind mouse1 +attack"

alias +aattack "lastinv;wait;lastinv"
alias -aattack "bind mouse1 +attack"
alias +rreload "+reload;bind mouse1 +aattack;alias m_pitch delay1"
alias -rreload  "-reload"
bind r "+rreload"
Posted on Tue Apr 10, 2007 9:24 pm
TheDrag0n
Little Pudding Boy
Joined: 10 Apr 2007
Posts: 5
View user's profile Send private message
Reply with quote

thanks, i took the first one.
Posted on Tue Apr 10, 2007 10:11 pm
westside420
Little Pudding Boy
Joined: 12 Mar 2007
Posts: 42
View user's profile Send private message
Reply with quote

Or, you could train one of your fingers to double tap on a key! Guess what key?
Posted on Tue Apr 10, 2007 11:39 pm
Raz
Little Pudding Boy
Joined: 03 Nov 2007
Posts: 1
View user's profile Send private message
Reply with quote

Detected or not detected ?
Posted on Sun Nov 04, 2007 12:49 pm
AnAkIn
Little Pudding Boy
Joined: 02 Jan 2006
Posts: 2812
View user's profile Send private message
Reply with quote

Detected by what ?

by HLG, yes it's detected, just need to add random tags to the aliases...


EDIT: done.
Posted on Sun Nov 04, 2007 1:25 pm
Agent69
Little Pudding Boy
Joined: 25 Jun 2008
Posts: 62
Location: Fontana, Ca
View user's profile Send private message Send e-mail Visit poster's website
Reply with quote

this script can now be used with any other script that is using +attack
awp whore for example, when you reload your config is saved,
this script will rebind mouse1 to stop reload function of this script, after a few sec's your binds will return to normal,

if you don't use mouse1 for +attack just change it in the script.

Code:
///////////////////////////////////////////////////////////////////////////
// by Six-five-two and DTackle1 @ scripting.elxdraco.net
// m_pitch stop reload and shoot
// Modified by: =Agent69= tSm @ csload.com
alias eO6.rldelay1 "alias m_pitch eO6.rldelay2"
alias eO6.rldelay2 "alias m_pitch eO6.rldelay3"
alias eO6.rldelay3 "alias m_pitch eO6.rldelay4"
alias eO6.rldelay4 "alias m_pitch;eO6.rlcbk_load;alias +eO6.rreload +eO6.rreload.1;alias -eO6.rreload -eO6.rreload.1"

alias +eO6.aattack "lastinv;wait;lastinv"
alias -eO6.aattack "eO6.rlcbk_load;alias +eO6.rreload +eO6.rreload.1;alias -eO6.rreload -eO6.rreload.1"

alias +eO6.rreload "+eO6.rreload.1"
alias -eO6.rreload "-eO6.rreload.1"

//bind is set to mouse1 - change if needed
alias +eO6.rreload.1 "eO6.rlcbk_save;+reload;bind mouse1 +eO6.aattack;alias m_pitch eO6.rldelay1;alias +eO6.rreload"
alias -eO6.rreload.1 "-reload"

alias eO6.rlcbk_save "writecfg eO6reloadbackup; eO6.rlcbmes"
alias eO6.rlcbk_load "exec eO6reloadbackup.cfg"
alias eO6.rlcbmes "eO6.motd.1; motd_write Config Reload Backup Succesfull..; eO6.motd.0"
alias eO6.motd.1 "motdfile echo.txt; cl_showfps 0"
alias eO6.motd.0 "developer 1; motd; developer 0; motdfile motd.txt"
bind "anykey" "+eO6.rreload"
///////////////////////////////////////////////////////////////////////////
Posted on Fri Aug 08, 2008 1:16 am
Display posts from previous:   
Post new topic   Reply to topic    The cat is #1!! Forum Index -> Counter-Strike 1.6 Releases All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Username: