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† Christ †
Arsegrinder
Joined: 05 Sep 2005
Posts: 1423
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The reason I would prefer mine over that one would be because I can control mine on how much I shoot of the pistol and rifle.
And it's HLGuard Proof!
There:
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/////////////////////////////////////////////////////////////////////////////
//////////////////////////// Christ Scripts ///////////////////////////////
//////////////////////////////// Aliases /////////////////////////////////
//; alias "+[yQ8]_attack" "alias cl_rebuy [yQ8]_rebuy; [yQ8]_rebuy"
//; alias "-[yQ8]_attack" "alias cl_rebuy "
//; alias "[yQ8]_rebuy" "[yQ8]_Loop; rebuy"
//
//; alias "[yQ8]_Loop" "[yQ8]_Loop1"
//; alias "[yQ8]_Loop1" "+attack; wait; -attack; alias [yQ8]_Loop [yQ8]_Loop2"
//; alias "[yQ8]_Loop2" "alias [yQ8]_Loop [yQ8]_Loop3"
//; alias "[yQ8]_Loop3" "alias [yQ8]_Loop [yQ8]_Loop4"
//; alias "[yQ8]_Loop4" "alias [yQ8]_Loop [yQ8]_Loop1"
//
//; alias "[yQ8]_switchtoggle" "[yQ8]_st_1"
//; alias "[yQ8]_st_1" "slot2; alias +[yQ8]_attacker +[yQ8]_attack; alias -[yQ8]_attacker -[yQ8]_attack; alias [yQ8]_switchtoggle [yQ8]_st_2"
//; alias "[yQ8]_st_2" "slot1; alias +[yQ8]_attacker +attack; alias -[yQ8]_attacker -attack; alias [yQ8]_switchtoggle [yQ8]_st_1"
//
//; alias "+[yQ8]_shootswitch" "+[yQ8]_attacker;"
//; alias "-[yQ8]_shootswitch" "-[yQ8]_attacker; [yQ8]_switchtoggle"
//
//; alias "[yQ8]_bind_toggle" "[yQ8]_b_t1"
//; alias "[yQ8]_b_t1" "bind mouse1 +[yQ8]_shootswitch; [yQ8]_msg_on; alias [yQ8]_bind_toggle[yQ8]_ b_t2"
//; alias "[yQ8]_b_t2" "bind mouse1 +attack; [yQ8]_msg_off; alias [yQ8]_bind_toggle [yQ8]_b_t1"
//
//; alias "[yQ8]_msg_on" "developer 1; motd_write Switch Shoot is bound to mouse1.; motd; developer 0"
//; alias "[yQ8]_msg_off" "developer 1; motd_write Normal Attack is bound to mouse1.; motd; developer 0"
//////////////////////////////////// Settings /////////////////////////////
//; [yQ8]_switchtoggle
//; [yQ8]_switchtoggle
//; hud_fastswitch 1
///////////////////////////////////// Binds ///////////////////////////////
///////; bind "p" "[yQ8]_bind_toggle"
////////////////////////////////////// End ////////////////////////////////
///////////////////////////////////////////////////////////////////////////// |
Press P to turn the switch attacker on / off of mouse1.
Last edited by † Christ † on Sat Jun 09, 2007 8:40 pm; edited 7 times in total
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| Posted on Tue May 22, 2007 10:27 pm |
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† Christ †
Arsegrinder
Joined: 05 Sep 2005
Posts: 1423
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Edited some stuff / made it look organized+professional (lol) in a config.
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| Posted on Wed May 23, 2007 6:56 pm |
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ELX[Draco]
♂♂♂♀♂ ◡ ◕
Joined: 11 Apr 2005
Posts: 8419
Location: The Netherlands
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Make the infinite slashes less infinite please.
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| Posted on Wed May 23, 2007 7:25 pm |
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† Christ †
Arsegrinder
Joined: 05 Sep 2005
Posts: 1423
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Done, but your code tags should make it so it has a scroll bar...
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| Posted on Wed May 23, 2007 10:35 pm |
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X-sploiT
Little Pudding Boy
Joined: 08 Jun 2006
Posts: 70
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i requested iT im also zero_kool on vD
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| Posted on Thu May 24, 2007 12:57 am |
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Q_ball
unb&
Joined: 07 Jan 2007
Posts: 4557
Location: keeps coming back
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† Christ † wrote:Done, but your code tags should make it so it has a scroll bar... I suggested that once but people were like NOES.
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| Posted on Thu May 24, 2007 1:08 am |
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† Christ †
Arsegrinder
Joined: 05 Sep 2005
Posts: 1423
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Q-bA11 wrote:† Christ † wrote:Done, but your code tags should make it so it has a scroll bar... I suggested that once but people were like NOES.
Yeah, either that or like an option to have it if ppl don't...
like...
[code1]look! there is a scrollbar![/code1]
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| Posted on Thu May 24, 2007 1:20 am |
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Q_ball
unb&
Joined: 07 Jan 2007
Posts: 4557
Location: keeps coming back
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† Christ † wrote:Q-bA11 wrote:† Christ † wrote:Done, but your code tags should make it so it has a scroll bar... I suggested that once but people were like NOES.
Yeah, either that or like an option to have it if ppl don't...
like...
[code1]look! there is a scrollbar![/code1] http://scripting.elxdraco.net/forum/viewtopic.php?t=2837
14-4 For New code-boxes. doitdoitdracodoitdoit!
On-Topic: Nice work.
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| Posted on Thu May 24, 2007 1:31 am |
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